Weird movment of character in Unity3D

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Question:I imported a simple 3d model from which I construtected a terain. For a test I use box(mesh), but movment is really weird like that models would be realy bumpy. Because of that I also tryed to switch my models with unity meshes but it’s same

 

Answer:In ur game select cube in that u have added rigidbody.

In Rigidbody select the constraints in that u will see freeze rotation and freeze position. in which all are uncheck.

now check the freeze rotation in which all should be ticked.

by doing this they will not be any flickers in your game.

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mohan.rao
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