Movement from Unity 3d into Unity 3D iOS or Android

M

if u want to using buttons use this it will work in unity 3d and ios

void OnGUI()
{
    if(GUI.RepeatButton(new Rect(50,210,40,40),"up"))
    {
       transform.Translate(Vector3.forward*Time.deltaTime*50); 

    }

    if(GUI.RepeatButton(new Rect(50,280,40,40),"down"))
    {
       transform.Translate(Vector3.back*Time.deltaTime*50);

    }

    if(GUI.RepeatButton(new Rect(10,250,40,40),"left"))
    {
       transform.Rotate(Vector3.down, 90*Time.deltaTime);
    }

    if(GUI.RepeatButton(new Rect(90,250,40,40),"right"))
    {
       transform.Rotate(Vector3.up, 90*Time.deltaTime);
    }
}

other wise,

u can use joystick for the movement in ios. the standard package is present in standard assets mobile in the unity itself.
so u try it once.
In menu->assets->import package->standard assets(mobile)

 

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mohan.rao
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